Objective/s

(Chance and Data)

Teaching Strategies, Activities and Personal Management Notes

Resources

·     to interpret a table

·     to understand that theoretical outcomes are more closely approximated when the number of trials are increased

·     to make combinations to achieve an equal chance
 

Activity 16

·   At this site, students roll a die to move cars forward in a 6-car race.  Students should choose three colours each and interpret the table produced.  Altogether there are 4 races built into the Learning Object, with inbuilt increasing trials.  Students should complete all four races, each time moving on the board game accordingly (2 places for a win, 1 place for a tie).
http://learningplace.eq.edu.au/cx/resources/item/tlflo/e2ba80a4-57c4-e45a-4d7e-1f36568b4501/1/ViewIMS.jsp (Dice Duels)

 


 

Instructions for Students

Link to Use

Activity 16

·   At this site, you roll a die to move cars forward in a 6-car race.  Choose three colours each and interpret the table produced.  Altogether there are 4 races built into the Learning Object, with inbuilt increasing trials.  You should complete all four races, each time moving on the board game accordingly (2 places for a win, 1 place for a tie).
http://learningplace.eq.edu.au/cx/resources/item/tlflo/e2ba80a4-57c4-e45a-4d7e-1f36568b4501/1/ViewIMS.jsp (Dice Duels)

 

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